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Total War: Warhammer 3’s removal of ass ladders is a great start, but it’s got a far bigger gate problem to contend with

July 29, 2025

With the release of Total War: Warhammer 3’s new ‘Siege Proving Grounds’ beta, running from July 24th to August 7th, everyone is talking about the miraculous and long-requested removal of ass ladders. For those unfamiliar with the term, this refers to when you run a unit up to a wall in a siege and they magically extricate a 30-foot ladder from seemingly nowhere, hence the loving parlance, ass ladders.

It’s one of the elements that makes Total War: Warhammer’s sieges feel more arcadey, especially when you consider that any unit can also attack and break down gates. Both of these together make traditional siege constructs like rams and towers a bit redundant, so in an effort to create more meaningful siege battles, insta-ladders have been banished, siege attrition has been tweaked into a more gradual decline, and battle AI has been adjusted to make your enemy more responsive.



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