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Discworld: Adventures in Ankh-Morpork is rip-roaring chaos I suspect Sir Pratchett would have approved of

September 20, 2025


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Discworld: Adventures in Ankh-Morpork is a tabletop RPG that leans heavily into the tomfoolery of the Discworld novels. Built around Modiphius’ Narrativium system, the game is, at its core, a chaos engine. It’s a rules-lite romp that leaves players somewhat adrift to design wonderfully strange stories together, but for the creatively inclined, there’s a smashing framework that’ll see adventurers reaping exactly what they sow, usually spectacularly, and usually resulting in a near-death experience.

Expecting heaps of on-the-fly creativity from both player and Game Master, Discworld: Adventures in Ankh-Morpork favors the bold, and anyone willing to torture the English language to within an inch of its life. Backed by a delightfully Pratchett-y tone, the core book brims with lore and legendary characters ready to enact whatever Pratchett fanfic your little heart desires. That alone will make it one of the best tabletop RPGs for fans of Sir Terry’s work.

Discworld: Adventures in Ankh-Morpork features & design

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Price

$69 / £50

Ages

14+

System

Narrativium

Players

2 – 6

Lasts

~5hrs per session

Complexity

Low

Designers

Andrew Douthwaite, Jack Caesar, Bryce Johnston, Evie Moriarty

Publisher

Modiphius Games

Play if you enjoy

Everyone’s John, Monster of the Week, Legend in the Mist

  • Hilarious tone and fantastic footnotes capture the Pratchett vibe perfectly
  • Well organized, with a good deal of examples
  • Plenty of prompts, roll tables, & support for newer RPG players



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