Skip to content
ChaosLordGames.com

D&D Beyond’s Sigil software isn’t the worst VTT around, but it has a long way to go to compete with other 3D map makers

September 22, 2025


Since the release of D&D Beyond’s official virtual tabletop software, Sigil, I’ve had the itch. The itch to design. Map making, city building, snapping together little pieces as I worldbuild for my homebrew campaigns. I need it. I want it. But Sigil has a little way to go before it’s got me covered, I’m afraid, because the competition is pretty darn stiff.

Over the past week I’ve been checking out a few different 3D VTTs with their own map-making tools, to see which one satisfies my need as someone who graduated with a 3D environment art major uni. And let me tell ya’, I’ve got a pretty high standard when it comes to map making, having spent 90% of that time deep in the weeds of Unreal Engine 4. I’ve been thinking about each software’s usability, intuitiveness, assets library, visual quality, customizability, and available toolsets. Alongside, of course, any fun bugs I’ve encountered while playing.

So far I’ve had a chance to get an in-depth look at Sigil, Realm Engine, RPG Stories, and Dungeon Alchemist – all of which allow you to create maps for the best tabletop RPGs, though only the first three have virtual tabletop functionality.

Thanara's Throne room

Photo of Thanara’s Throne room (Image credit: Dimension 20)

In order to get a good idea of what other softwares could achieve against Sigil, I’ve been attempting to recreate Thanara’s Throne Room – the iconic setting from the first season of Dimension 20’s Dungeons & Drag Queens, in which (minor spoiler alert, although it’s telegraphed early on) DM Brennan Lee Mulligan set his Questing Queens face-to-face with the Goddess of the Underworld herself.

Sigil | D&D Beyond

(Image credit: D&D Beyond)

Our Benjamin Abbott made his opinions of Sigil as a VTT known when it first came out. Benj and I had spent the best part of a day playing with the software, and weren’t best pleased as we fumbled our way through with no keybind help. But having now spent a little more time with it, the functionality makes a lot more sense now, and it’s far easier to see Sigil’s potential as a map maker.



Source link