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Best Monsters That Have Changed Dramatically In DND

October 2, 2025


Anything can be improved. Dungeons & Dragons has adapted and created many creatures for its world, creating classic monsters that still show up in recent editions of this decades-long game. And, as time goes on, it’s common for these creatures to be re-visited and changed for all sorts of reasons.

A bard, Mordenkainen, and a goliath, from Dungeons & Dragons (DND).


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Whether they want to remove alignment limitations they used to have, use said creatures to tackle important topics, or just expand the history of a monster who was otherwise a blank slate, there have been many monsters who started off as “they’re evil” to “they’re a complex monster for a multitude of reasons.”

10

Drow

Introducing The Good Dark Elves

A group of Exhausted Drow shield their eyes from the sun. Exhausted Drow, via Wizards of the Coast

A great first example is the drows. When they were created, they were simply a group of evil beings, large enough to have their societies and followers of an evil goddess, Lolth. Being evil was their nature, and that’s who they were.

Nowadays, however, being naturally evil in D&D is a trait exclusive to fiends. As for the drow, they’re still evil, but due to indoctrination and living in a society that Lolth twisted completely. Good drows are possible, though, as drows who run away from this society, like Drizzt, followers of other deities such as Eilistraee, or whatever plot you give your drow character.

9

Orc

No Longer Barbaric

Dungeons & Dragons 2024 Player's Handbook artwork of orcs together in the desert. Artwork by Mike Pape via Wizards of the Coast

Orcs were on a similar boat to the drows. They were inherently evil and followers of a cruel god, Gruumsh. However, they were also barbaric, as orcs were always depicted as primitive and incapable of having large civilizations. They were known for plundering, raiding, and enslaving others.

Also similar to the drow, orcs can now have any alignment, and thus, their societies can have more nuance. Many have been integrated into other civilizations by adding playable half-orcs, and in 2024, orcs became the default instead of their hybrid offspring. Even Gruumsh is treated as more neutral now, though he remains a warmongering deity.

Orcs changed so much that, in D&D 1e, they looked like humanoid pigs.

8

Mind Flayer (Illithid)

Back To The Future

Qunbraxel, Leader Of The Grimlocks In Gibbet Crossing, Sits On A Throne. Quanbraxel by Lily Abdullina

Mind Flayers are some of the few monsters D&D has that are based on eldritch horrors similar to the ones you see in Call of Cthulhu. The idea is that they’re an ancient species who fled throughout the realms after the gith rebelled against them.

However, that plot evolved into an in-universe theory that the ancient Illithid empire is actually from the future. Once they were defeated, they fled to the past throughout the multiverse to survive, creating a time loop where the whole universe is doomed to an incoming Mind Flayer empire.

7

Yuan-Ti

Heirs To The Empire

DND, Yuan-ti abomination spewing acid spit by Brian Valenzuela. Yuan-ti Abomination by Brian Valenzuela

The Yuan-Ti have a similar premise and evolution to the Mind Flayers, from monsters who were just monsters to rulers of an ancient empire. Though we have a more exact origin for them: they were experiments that mixed humans and sarrukh, another type of reptilian species, who also created the lizardfolk and the nagas with such experiments.

A party of DnD adventurers fight a giant while in a castle with exploding lava.


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The Yuan-Ti went from their most loyal and effective servants to eventually taking over the empire for themselves, and praising having more serpent-like features as being superior, even among one another.

6

Dragon

Enter Neutral Dragons

A shining dragon of multiple hues with its wings spread wide. First Edition Sardior via Wizards of the Coast.

Being in the game’s title doesn’t save you from being altered. Dragons were present at the very beginning, and it didn’t take long for small changes to be made, stating that not every dragon is trapped in their alignment, showing that a chromatic dragon could be good or a metallic dragon could be evil.

It also took only a few years to add a neutral option: the gem dragons. They eventually got their own master dragon, named Sardior, who played a role similar to Tiamat and Bahamut for others, and their lore was further expanded.

5

Beholder

A True Nightmare

A beholder in its lair in Dungeons & Dragons. Beholder by Eric Belisle

Let’s add one more eldritch horror here: the beholders. They’re one of the most popular monsters in D&D, notorious for their eye beams with random effects and their anti-magic cone. However, their powers were expanded through their dreams.

They gained the powers to alter reality itself when dreaming, which is usually how they reproduce – whenever a beholder dreams of another beholder, they create this new monster. Still, they can even go further, such as creating whole lairs for themselves – A nightmare-ish lair with a sleeping beholder in the middle is great dungeon-crawling material.

4

Aboleth

Why Is Everyone Former Rulers Of Ancient Empires?

An aboleth monster in Dungeons & Dragons. Aboleth by Kev Walker

Before the Yuan-Ti empire and before the Mind Flayer empire (especially if the time-loop thing is real), there was the aboleth empire. They also started as powerful monsters for the players to fight against, this time in aquatic settings.

However, they gained a lore where they were older than the gods themselves and were likely the first empire to exist. The appearance of deities pushed the aboleth to the sidelines, as they couldn’t compete with divine power.

3

Flumph

This One Isn’t An Ancient Evil Empire, Promise

Dungeons & Dragons, a Flumph looking absolutely delighted by Axel Defois. Flumph by Axel Defois

Flumphs are a funny case because they’re essentially a joke monster. They are cute, good-aligned monsters who never really had any lore behind them. Instead, they’re just funny-looking creatures who could squirt a foul-smelling liquid on people.

Dungeons & Dragons, Featured Image. A set of Faerie Dragons, a Flumph, and a Blink Dog.


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After being forgotten for multiple editions, they came back with a vengeance, getting a significant boost in their lore as creatures who feed upon psionic energy in the Underdark and are one of the few benign creatures that live there. They can help you out when traversing such a dangerous place.

2

Gnoll

Now Formally Fiends

Dungeons & Dragons art of a gnoll or evil wild shape druid moves to attack. Targ Nar, Demon-Fang Gnoll by Tyler Jacobson

The early gnolls weren’t much different from the early orcs. They were essentially humanoid animals from a tribal society. They were always connected to Yeenoghu, a demon lord, who served as their patron, almost being a god to them.

Things got more horrifying over the years, though, with gnolls being upgraded to full-on monstrosities, born from the death of hyenas, almost as if they’re a zombie apocalypse for hyenas, turning them into fiends. Baldur’s Gate 3 even has a rather brutal scene showing this transformation.

1

Modron

The Ultimate Bureaucrats

Dungeons & Dragons image showing many modrons marching in a line through a cave as a giant skull watches. Scary Modron March by Andrea Piparo

Modrons are also very old creatures within D&D. They’re quirky constructs that also seem to be a bit of a joke monster, as they’re also extremely lawful and have a very bureaucratic lifestyle among each other.

Their lore has expanded on their weirdness, with designs that are pretty abstract and odd, and we were introduced to the Great Modron March, which we still don’t know why they do it. Wizards of the Coast has already stated they have an in-universe reason for the march, but they’re keeping it to themselves indefinitely.

dungeons-and-dragons-series-game-tabletop-franchise

Original Release Date

1974

Player Count

2+

Age Recommendation

12+ (though younger can play and enjoy)

Length per Game

From 60 minutes to hours on end.

Franchise Name

Dungeons & Dragons

Publishing Co

Wizards of the Coast




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