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RPG maestro Josh Sawyer admits “there’s a lot to criticize” in D&D 4e, but not because it’s “like an MMO” or other reasons “parroted” by folks “with little direct knowledge”

November 26, 2025


Although the Dungeons & Dragons’ controversial 4th edition holds a bit of an awkward place within tabletop RPG stans’ hearts, not everyone thinks it’s deserving of all the flak it’s caught since its 2008 launch – but that doesn’t mean there’s nothing to criticize.

Joshua Eric “Josh” Sawyer, who is best known for his work on RPG gems like Fallout: New Vegas and Pillars of Eternity, made an online post implying that sourcing feedback for D&D 4e that wasn’t just “parroted” criticism and was instead genuine, player experience-based assessments was basically impossible. In response, somebody said 4e “ain’t really all that” – and while Sawyer doesn’t necessarily disagree, he expands on his own opinion.



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