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The Temple of Elemental Evil returns on Steam with big changes and fixes

December 15, 2025


The game that many believe sounded the death knell for classic computer role-playing games (CRPGs), The Temple of Elemental Evil, returns with a revamped and improved version, courtesy of Sneg, now available on Steam. Dungeons & Dragons fanatics can now dive back into the infamous mega-dungeon originally created by Gary Gygax and Frank Mentzer for the tabletop game, and check if the many fixes, enhancements, and quality-of-life improvements will clean up the controversial legacy of this game.

The Temple of Elemental Evil was published in 2003 by Atari, which held the rights for D&D games for decades through some complex corporate shenanigans, and developed by Troika, a studio known for releasing buggy but ultimately fascinating and compelling games (Arcanum, Vampire: the Masquerade – Bloodlines). Their attempt at a D&D game was, indeed, a buggy mess, but it was also the first to faithfully reproduce the turn-based combat system from the tabletop RPG (previous games, such as the Baldur’s Gate series, opted for a mixed “real time with pause” system), updated to D&D 3.5 rules. Unfortunately, bad sales and waning interest in the genre meant that this was the last example of a CRPG for almost a decade (excluding Neverwinter Nights 2), marking the end of the golden age for this type of game.

A screenshot of gameplay from Temple of Elemental Evil remake with the player fighting some beholders Image: Troike Games/Sneg

This Steam release is based on the efforts of the modding communities that have supported the game for years, Circle of Eight and Temple+. According to a news release, it introduces more than 1,000 fixes and enhancements, from improved stability and AI to smoother performance, a refined UI, and numerous quality-of-life upgrades.

More than anything else, The Temple of Elemental Evil suffered from the choice of adapting a tabletop module that was not best suited for a CRPG. Gygax and Mentzer’s module was a sandbox mega-dungeon crawl that focused on exploration, where an emergent narrative was shaped by the way that players interacted with the various factions inside the temple. So, don’t expect a sweeping story with memorable NPCs like the ones in Baldur’s Gate or Planescape: Torment, nor the chance to explore vast scenarios as in the Neverwinter Nights series.

A screenshot of gameplay from The Temple of Elemental Evil remake with the players fighting a demon Image: Troika Games/Sneg

However, this is still a classic game that has an important place in the history of D&D adaptations and CRPGs in general. It’s also one of only two D&D video games set in the world of Greyhawk, the original setting where Gygax’s modules took place. Sneg is doing commendable work in porting all the classic Dungeons & Dragons games, including the entire Gold and Silver Box series. If you’re a retro gaming and classic D&D fan, you should check out this new version of The Temple of Elemental Evil.



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