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Creative Assembly should make a Total War RPG

August 8, 2025


Total War has transformed in a lot of different ways over the last few years. The factions have grown more distinct, diplomacy and economic systems have been pushed closer to the centre, and we’ve got daemons running amok. All of this is excellent stuff, but for me there’s one thing in particular that sits at the top of the pile of welcome changes: Total War has quite a bit of RPG in it now. 

Warhammer has played a significant role in this. Sure, it’s a tabletop wargame, but one that’s very much RPG adjacent, abundant in ridiculous characters with thousands of years of fictional history. In the setting of Warhammer’s fantastical Old World, Creative Assembly has found an outlet for its more adventurous ambitions, and I’d love nothing more than for that to continue in a dedicated Total War RPG.  

(Image credit: Creative Assembly)

Narrative campaigns, quest battles, magical gear and leaders with some actual personality—everywhere you look the Total War: Warhammer trilogy has introduced nods to roleplaying. And with Total War: Warhammer 3, its influence is unmistakable, courtesy of the Daemons of Chaos and the closest thing Total War’s had to a protagonist.



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