
What happens when your players get rich and decide they’d rather run a business than go on quests?
What happens when your players get rich and decide they’d rather run a business than go on quests? In this milestone 50th episode of Art of the Game, the GMs break down one of the trickiest challenges in tabletop RPGs: managing player wealth, resources, and business ventures in systems like Dungeons & Dragons, Pathfinder, Shadowdark, and more. Whether your party just struck it rich, inherited a kingdom, or bought a tavern in town, this episode gives you practical, story-driven tools to keep your campaign compelling while still letting characters enjoy their hard-earned fortune.
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