Description
Price: $23.99 - $16.09
(as of Jul 04, 2025 21:02:58 UTC – Details)
The Game Master’s Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more – everything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play.
Whether part of a pre-planned adventure or a random encounter, these brain teasers, puzzles and traps will make every dungeon crawl, fortress break-in, or temple sacking that much more fun. GMs will find more than 60 challenging puzzles, 60 unique traps and 50 modular dungeon chambers, each with its own set of possible encoounters, meaning GMs can generate a fully-functional (or completely dilapidated) dungeon in a few rolls of a dice. With intricate technical illustrations, beautifully rendered top-down location maps and three one-shot adventures, written by RPG inflencers including Jasmine Bhullar and the creators of the Three Black Halflings podcast, The Game Master’s Book of Traps, Puzzles and Dungeons is the ideal tool for any GM hoping to put the fun back in fun-geon*.
*not a word.
From the Publisher






Publisher : Media Lab Books
Publication date : June 21, 2022
Language : English
Print length : 256 pages
ISBN-10 : 1948174987
ISBN-13 : 978-1948174985
Item Weight : 2.2 pounds
Dimensions : 8.85 x 0.75 x 11.2 inches
Part of series : Game Master
Customers say
Customers find the book packed with puzzles and traps that add unpredictability to adventures, with lovely illustrations and easy-to-understand content. Moreover, the book serves as a great resource for DMs, with one customer noting it’s particularly helpful for those who get creativity blocks. However, the organization receives mixed feedback, with some customers finding it well-organized while others disagree.





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